A downloadable low-poly 3D-Platformer for Windows and Mac. A 3 week game project made entirely in Unity Version 2019, featuring a port for Windows and Mac OS X.
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In Drifter, you are a mysterious knight, who woke up and finds himself in the middle of nowhere, far from home and his ship, in this vast immersive forest ridden with hills, cliffs, deadly obstacles, floating pillars and a whole lot of forest. He remembers he must go on this special mission which he cannot miss. Luckily, a long trail of flying coins are within his view which he must collect and follow, and through these special trails and paths, he must venture through large vast amounts of forests and mountains in order to find his way back.
This game is a 3D platform that utilizes deadly obstacles, collectibles and a vast and beautiful land filled with mystery, wonder, and atmosphere to create a 3D platforming experience where you will grab special collectible coins and travel through the vast and wondrous woods to progress to new forest/mountain-ridden location jumping over deadly obstacles to find your way back home. The game will contain a collection of different levels, each with similar controls and tone but different design maps.
The theme of this game is 'atmosphere', because because of the diversity and broadness of the word’s theme while allowing me to incorporate additional new elements including mystery, exploration and peacefulness which helps fit in with the design choices and aesthetics, while staying true and remaining faithful to the overall theme and tone.
The main objective of the game is much like an exploration setup, where the player will travel and “drift” through multiple wondrous “atmospheric” lands of vast forests and mountains, but specifically you will collect a wide series of collectible coin which will you collect and will control the path and trail you take, making up the main mechanics. The main challenge is, through collecting these “coins”, you will take a trail filled with deadly obstacles in which you will find and collect a key and progress to the next level.
This game will contain the following features and mechanics:
Behind the scenes, breakdown, concept explanations and developmental documentation, as well as additional views and screenshots of the levels can be found here: https://www.artstation.com/artwork/DxJnne
General level blocking, main layouts, concept ideas and overall aesthetic decisions were based on my own. However, I have used and implemented multiple sets of assets and model from outside online sources, as well as the Unity Assets Store as a means to build the levels and fill the levels with dense forests. I also used music that is in public domain to complement levels while avoiding copyright as well.
ASSETS USED
Sound Fx
Music
*NOTE: All music here are is within public domain.
Status | Released |
Platforms | Windows, macOS |
Author | AndresM2000 |
Genre | Adventure |
Tags | 3D, 3D Platformer, Atmospheric, Fantasy, Low-poly, Minimalist, Retro, Singleplayer, Unity |
Since the game is compressed into a zip file, you must find or use a zip opener or zip extractor in order to access the folder of each game. And remember to keep all files within the downloaded/extracted folder or else the game won't function correctly.
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A downloadable game for Windows and macOS
ASTRAL DRIFTERS
Astral Drifters is a shooter game in which you control a ship surrounded by enemies. There is no way out - so how many can you take down with you?
CHANGELOG:
v1.5:
- Decreased laserbeam damage (7 => 6)
- Decreased missile damage (15 => 10)
- Meteors now spawn and break
- Added Tactical Abilities
- Added cooldown indicators
v1.4:
- Improved UI
- Added Game Over screen
- Added Pause screen (Escape)
- Increased player armor
- Decreased laserbeam damage(10 => 7)
v1.3:
- Decreased player armor
- Improved leveling system
- Changed enemy spawn rates
- Decreased rocket damage (200 => 125)
- Fixed a meteor bug that would cause it to spawn in unintended locations
- Increased VeXeR fire spread
- Increased CobrA health (50 => 60)
v1.2:
- Added the CobrA and the VeXeR
- Increased player armor
- Added Infinite Boost powerup
- Increased FOV
- Fixed a bug where the player would stop upon colliding with powerups
- Increased player speed
v1.1:
- Buffed the Galactic Destroyer
- Added a UI and level system
- Added an options menu with an adjustable minimap size
- Minimap now has visible icons; red represents an enemy, blue represents a boost pack, green represents a health pack, and white represent the player's ship
- Explosions now deal damage to any enemy that come in contact with them
WEAPONS:
Missiles (Right Mouse Button):
- Damage: 10
- Rate of Fire: 8
Lasers (Left Mouse Button):
- Damage: 6
- Rate of Fire: 3
Rockets (Right & Left Mouse Button):
- Damage: 125
- Rate of Fire: 100
TACTICAL ABILITIES
Blast Aura (A):
- Randomly drops 4 bombs in a small radius around the player.
- Cooldown: 600
- Damage: >20
Rocket Barrage (D):
- Shoots 20 missiles in a circle around the player.
- Cooldown: 500
- Damage (per missile): 5
POWERUPS:
Health Pack (Green) - Restores Health
Boost Pack (Aqua) - Restores Boost Fuel
Infinite Boost (Yellow) - Grants unlimited boost usage for 100 game ticks
CONTROLS:
- W to move forward.
- Space to decelerate.
- Shift to speed up.
- Escape to return to the menu.
ENEMIES:
Battleship:
- The most common enemy.
- Damage: 5
- HP: 120
- Speed: 4
- Rate of Fire: 50
UFO:
- A mysterious flying object. Fires three lasers at once.
- Damage: 6, 7, 6
- HP: 80
- Speed: 7
- Rate of Fire: 50
Galactic Destroyer:
- A fearsome ship. However, its large stats make it slow.
- Damage: 8
- HP: 200
- Speed: 1.5
- Rate of Fire: 35
CobrA:
- Very fast, equipped with a machine gun. Its immense speed and small rate of fire make it a rather weak target.
- Damage: 2
- HP: 60
- Speed: 10
- Rate of Fire: 5
VeXeR:
- Shoots in a widespread pattern. Small, hard to hit.
- Damage: 4
- HP: 100
- Speed: 5
- Rate of Fire: 15
CREDITS:
Astral Drifters by Ruyi Li. Assets by Kenney (https://kenney.nl/).
Status | In development |
Platforms | Windows, macOS |
Author | lusid |
Genre | Shooter |
Tags | 2D, Arcade, astral, live-action, Space |
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